



Client: Marcus Guillard
Location: San Francisco, CA, United States
Completion date: 2021
Project Team
Creator
Marcus Guillard
Archai Virtualis
Lead Designer
Edwardo Teran
Archai Virtualis
Overview
Archai Virtualis is a virtual museum of art that can be experienced through an internet-connected virtual reality headset, desktop computer or mobile device, anywhere in the world, at any time of day. Artwork exhibited in Archai Virtualis either exists fully realized in the real world or only in the digital realm. Every artwork displayed in AV is available for purchase, including the non-fully-realized works of art, which can be custom fabricated for buyers on a commission basis.
Those are the nuts and bolts that make up a grand experiment in devising a new — and equitable — way to experience art exhibitions. Now, physical proximity is not a prerequisite to explore a world-class art museum, making museum experiences accessible to anybody with an internet connection, anywhere in the world.
Goals
Our vision is that Archai Virtualis will grow the global art audience and democratize access to fine artwork, fostering a more active, dynamic and interesting art market. We’re excited by the prospect of what this will mean for artists and art buyers alike, and we hope you’ll be a part of it!
Process
The Archai Virtualis museum was constructed of (nerd alert) TK polygons in the amazing Unreal Engine. This powerful platform allows not only for the creation of a high-resolution and deeply-immersive environment, but also unique ways to experience art. Unreal gives us the tools to provide a multifaceted, multimedia, and 360º perspective of artistic potential. Real-time rendering allows Archai Virtualis to create the most immersive virtual art museum available today