Oculus is a two channel video installation commissioned by Creative Time, created in collaboration with artist Melanie Crean. The artwork uses dual computer-controlled video projectors to create a virtual stage set on the illuminated sky ceiling above the main concourse. A digital shooting star grows to form a large oculus, through which successive waves of white doves escape in an escalating frenzy of release. Positioned directly above the station’s enormous suspended American flag, the project uses Grand Central’s architecture, combined with highly detailed digital animation to make a statement about political possibilities in turbulent times.
Grand Central Terminal is a critical point of confluence for the thousands of people who travel to and from New York every day. The installation dynamically engages specific architectural features of the ceiling, including the arched windows and barrel vault structure, and highlights the existing tapestry of illuminated stars and constellations. Activating the entire ceiling, Oculus suggests an alternative reading for the interior of New York’s grandest public space.
The artwork was a collaboration between Jordan Parnass and Melanie Crean, with technical support from Scharff Weisberg. Working within Grand Central Terminal presented both opportunities and logistical challenges that served as creative catalysts in the development process.
Materials: Multi-channel video, sound, kinetic video projectors.
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CODA: Collaboration of Design + Art
The global online community that celebrates design projects featuring commissioned artworks.
[ manifesto ]
Art matters. Attention to the details of our environment leads to love of place, which brings us to take responsibility for the spaces where we live and work. And by extension, the people with whom we live and work. And by extension, to our local communities, our cities, our nations, and our world.
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