A Forest - CODAworx

A Forest

Submitted by 1er [DIA]

Client: Oyameyo

Location: Mexico City, Mexico

Completion date: 2016

Artwork budget: $25,000

Project Team

Other

Armando Aiza

Other

Raymundo

Overview

On the outskirts of Mexico City on the old road to Morelos, a road climbs through forests of ash trees on a property adjacent to the ecological reservoir of San Miguel Topilejo, a sanctuary habitat for non-endemic coniferous such as Sequoias, Virginia Pine and Gingko Bilobas, amongst others.

The darkness creeps in, an hour before its time due to the height of these 25 meter very vertical creatures. The thick array prevents seeing further that a 50 meters in every direction. The clients brief requested that life be brought to this magical forest at nighttime, also serving also as security illumination.

Goals

Light creates a perception dimension which main function is to unveil hidden elements in the dark also generating excitement, a secondary function for light is to serve for security purposes in order to create a visual perimeter. Light and color manifest the changing life of the living elements of this forest.

Process

A diagonal axis serves as a visual reference for a four-layer design where the first plane serves as a dark reference of the first line of trees, a second layer lit by deep regressed ground-recessed medium flood LEDs uplights that accentuate scattered branches bringing a cloud of additive texture in a higher horizontal plane, the third layer creates a vertical backdrop for RGBs. And yet a fourth layer of darkness allow contrast with the previous layers.
Controlled by a DMX system 4 specific-designed scenes that are stored for determined scenarios; saturated color washers ranging from red, rose, magenta, violet, medium blue, azure and cyan based on tertiary color theory restricting the user to avoid illuminating using green and yellow.