The design brief required us to wrap the original structure with a system of metal sheets, thus renewing its architecture. Then, with the assistance of a computer, we clothed the building with a colorful graphic pattern based on a 24-hour soundscape recorded at various points around the hotel's third floor.
At dusk the metal skin is lit with 200 strips of low energy LED lighting that give life to the luminous creature and create an interactive dynamic with the city and its inhabitants. This creature behaves on its own, reacting in realtime to environmental stimuli and people. Ambient noise directly affects the creature´s form and motion via microphones installed on the building. Local air quality changes its colors through another group of sensors. Polluted air gives the creature warmer tones such as reds and oranges. When air quality improves, the cooler colors such as blues and greens appear. A mobile app allows the public to interact directly with the luminous creature in two ways: through touch (via a visual dynamic inspired by the classic "Game of Life", a cellular automaton developed in the 1970s by the English mathematician John Horton Conway) and through voice by speaking with the building, which registers sound waves on its facade.
The interactive facade of the Hotel WZ Jardins reveals a future where buildings become hybrids of the real and virtual. We worked with parametric designers, architect, software engeneers and graphic designers.
We hacked the original architecture by plugging in sensors, chips, microcontrollers and LED strips to make it interactive and communicative such that the facade responds to stimuli from its surroundings and invites the population of São Paulo to consider their own behavior. Sound and air quality are key data for the quality of urban landscapes in large cities. This light installation provokes and invites reflection.
Light Creature Interactive Facade
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CODA: Collaboration of Design + Art
The global online community that celebrates design projects featuring commissioned artworks.
[ manifesto ]
Art matters. Attention to the details of our environment leads to love of place, which brings us to take responsibility for the spaces where we live and work. And by extension, the people with whom we live and work. And by extension, to our local communities, our cities, our nations, and our world.
We champion the role of artists in our society. We need artists to provide us with inspiration, creativity, and imagination, and to help us envision a better world.
Architects and designers know that remarkable design can change everything. They connect the dots across disciplines, collaborating with artists to make the world a more beautiful place. They are the ultimate patrons of the arts.
In the process, design professionals promote imagination and creativity, and through their commissions, make original art integral to and accessible in people's lives.
Art in our public and private spaces helps us fight ordinary buildings, ordinary streets, ordinary cities. We celebrate the extraordinary.
The architecture of our buildings and the design of our interiors affect our happiness and well-being. Each of us deserves a daily dose of inspiration.